Software prototyping involves creating rough or incomplete versions of software applications. It is similar to prototyping in mechanical engineering and manufacturing. The purpose of prototyping is to allow users to provide feedback on the software’s design by trying it out, reducing the need for developers to rely solely on specifications. Prototypes also help users identify issues that developers may have overlooked, improving the interaction between developers and clients. Interaction design often relies on prototyping extensively.
History of the prototyping
Prototyping became actively used in the 1960s and 1970s for more flexible iterative development.
Stages:
- Requirements Definition.
- Prototype Development.
- Prototype Evaluation and Refinement.
- Final System Development.
- Testing and Implementation.
Pros of Prototyping:
- Flexibility and adaptability to changing requirements.
- Improved understanding of customer requirements.
- Accelerated development of initial product versions.
- Enhanced communication between the customer and developers.
- Ability to make changes in the early stages.
Cons of Prototyping:
- Possible costs associated with prototype development.
- Risk of losing focus on initial requirements.
- Requires active involvement of the customer and client.
- May require additional time for prototype refinement.
- Not always suitable for projects with strict budget and time constraints.


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